Senior Rendering Engineer

Company:  31st Union
Location: San Mateo
Closing Date: 17/10/2024
Salary: £150 - £200 Per Annum
Hours: Full Time
Type: Permanent
Job Requirements / Description

WE ARE GAMEMAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We’re seeking a Senior Rendering Engineer to help bring our game to life. In this role, you’ll research, develop, debug, and optimize techniques for large-scale 3D environments across various platforms. Collaborating with artists and engineers, you'll combine existing technologies with innovative solutions, managing tools, materials, and shaders to meet quality and performance standards. Additionally, you’ll implement advanced rendering techniques, while optimizing rendering pipelines to resolve performance issues. Your expertise will drive the integration of new technologies, pushing the visual boundaries of our game. By fostering collaboration and communication, you’ll help create an innovative environment that enhances creativity and technical excellence, making your contributions vital to the game's aesthetic quality and overall player experience.

Responsibilities:

  • Solve complex problems in a collaborative and creative environment across multiple platforms.
  • Excel at bringing design and artistic concepts to life by authoring, building, and managing runtime components that function across various platforms and at scale.
  • Understand, balance, explain, and negotiate trade-offs in fidelity, performance, and workflow.
  • Quickly identify and leverage existing research, tools, and technologies to accelerate feature implementation.
  • Reinforce best practices while effectively representing the interests and priorities of the rendering team.

Required Qualifications:

  • 3-5 years of real-time rendering engineering/graphics programming experience, with demonstrated 3D math skills and proficiency in C/C++.
  • Strong knowledge of rendering techniques, including rasterization, ray tracing, and post-processing effects.
  • Expertise in shader languages (GLSL, HLSL) and experience in shader development.
  • Proficiency with GPU APIs (e.g., OpenGL, DirectX) and modern graphics APIs such as DirectX 12, Vulkan, or Metal.
  • Excellent written and verbal communication and teamwork abilities, along with a curious mindset that engages with the latest runtime rendering advancements.
  • Ability to research, analyze, and optimize code for performance, with experience using tools like PIX or RenderDoc.

Relevant Experience:

  • Experience with leading game engines, particularly Unreal Engine, and familiarity with their rendering pipelines.
  • A self-starter who can align with the team's goals but isn't hesitant to create solutions on their own.

The pay range for this position in California at the start of employment is expected to be between $98,000 and $160,000 per year. However, base pay offered is based on market location and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits.

31st Union prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic – not on your age, race, height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender, alienage or citizenship status, transgender, military or veteran status, physical or mental disability, medical condition, pregnancy status, marital status or registered domestic partner status, political activity or affiliation, or any other classification protected by federal, state, or local laws.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request a reasonable accommodation.

#LI-Onsite
#LI-Hybrid

#J-18808-Ljbffr
Apply Now
Share this job
31st Union
  • Similar Jobs

  • Senior Rendering Engineer

    San Mateo
    View Job
  • Senior Rendering Engineer

    San Mateo
    View Job
  • Senior Rendering Engineer

    San Mateo
    View Job
  • Senior Rendering Engineer - American Football

    Redwood City
    View Job
  • Senior Environmental Engineer

    Burlingame
    View Job
An error has occurred. This application may no longer respond until reloaded. Reload 🗙