Sr. MMO Game Developer

Company:  ITmPowered, LLC
Location: Seattle
Closing Date: 04/11/2024
Hours: Full Time
Type: Permanent
Job Requirements / Description
Sr. MMO Game Developer
We are looking for Sr. Game Developers to engage in the development of MMO / MMORPG games, Server-side code, and backend applications / systems. Should have a passion for games as well as an understanding of both the front end and scalable back-end systems. Understanding and experience in MMO programming, server-side code underlying game design correlation of Game elements, interactions, structure, etc. with the OOP code that drives those in the game. This is a project to build an enterprise MMO with a base of millions of users.
QUALIFICATIONS
  • Bachelor's degree in Computer Science or equivalent preferred.
  • Background in Gaming / MMO / MMORPG Development
  • 5+ years programming experience with solid OOP - Lua, C/C++, Java, C#
  • Unreal Scripting experience. Background in Python, C/C++, Java a plus.
  • Strong Object-Oriented Programming (OOP) experience - understanding of inheritance, encapsulation, polymorphism, public, private, protected, classes, methods, interfaces - mechanics and best uses.
  • Design patterns and Frameworks - Understanding of MVC frameworks (RobotLegs / PureMVC / etc.).
  • Server-side OOP, Socket and asynchronous programming.
  • Proficient with CS4, JIRA, Subversion.
  • Experience with PHP, Python, Java, JavaScript, JSFL, and SmartFox an asset.
  • Version Control - confident working with SVN/CVS or similar version control system and revision best practices.
  • Multi-language localization experience a major plus.
Other keys for success:
  • Passion for developing games
  • Knowledge of MMORPG, MMO, AI (Artificial Intelligence) development, Game Architecture, and physics.
  • Prior MMORPG tools / systems / engines - Unreal, Metaplace, Lua, Unrealscript, etc.
  • Bachelor's in Computer Science or related discipline
RESPONSIBILITIES
  • Program Game structures and components in OOP Unreal Scripting as intended by Architect.
  • Designs and Develops Object Oriented C++,Unreal Scripting in support of enterprise Game architecture
  • Exceptional Object Oriented Design (OOD) and software development / code management principles
  • Write maintainable code, working in a professional software engineering environment (with source control, dev/stage/prod release cycle, continuous deployment)
  • Understands enterprise systems designs and can follows technical designs and exceeds expectations
  • Generates creative solutions and tools
  • Reporting, planning, and documentation. All other tasks assigned by management.
  • Passion for a great user experience. Strong usability and design skills
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