Company:
2K
Location: Moorpark
Closing Date: 01/11/2024
Salary: £125 - £150 Per Annum
Hours: Full Time
Type: Permanent
Job Requirements / Description
What We Need
We are looking for a lead software engineer to join 2K Publishing's Global Service Tech. In this role, you will lead fellow engineers and collaborate with studio partners to address a variety of challenges across multiplayer, social, commerce, performance optimization, and console porting. You have a high bar for code quality and a passion for making outstanding games.
What You'll Do
- Lead a team of engineers in the technical implementation of projects across the 2K ecosystem
- Coordinate the technical vision and strategy for in-game functionality across multiple console platforms and PC storefronts through release
- Collaborate with cross-disciplinary leaders to plan development cycles, build tools, address systemic issues, and implement new features
- Lead and collaborate closely with diverse technical teams, including vendors, across multiple time zones
- Analyze game performance and implement optimizations in both code and engine-specific features
- Communicate clearly, accurately and succinctly with technical and non-technical partners
- Uplevel the team through mentorship and exemplify our values
- Champion our culture of collaboration, ownership, and innovation
Required Experience and Skills
- Experience leading game teams through full development cycles
- Excellent programming skills in C/C++
- Expert in multi-threaded architecture
- High level of comfort working in large codebases with multiple branches
- Debugging experience with an ability to quickly locate, replicate, and fix bugs (PIX, RAD, Visual Studio)
- Experience in both solving and prioritizing TRCs or XRs and pushing at least 2 games through lot check
- Ability to communicate with partners of different technical and non-technical backgrounds to help them navigate the technology and achieve their goals
- Proven familiarity with essential game technology systems such as 3D math, audio processing, gameplay, graphics, and physics
- Passionate video game enthusiast
- 6+ Years developing and publishing Console games
Bonus Qualifications
- Programming and scripting languages (C#, Lua, Perl, Python)
- Strong engine experience (Unreal, Unity, or proprietary)
- Working experience in gameplay, tools, or automation
- Source control experience (GitHub, Perforce, SVN)
- Experience effectively leading external or fully remote teams
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