Welcome to Warner Bros. Discovery… the stuff dreams are made of.
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
For the past 25 years Monolith Productions has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title – all the way to our most recent offering, Middle-earth: Shadow of War, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next project is going to be our best yet. That’s where you come in – for us to achieve that, we need the best and brightest talent the industry has to offer. Help us create our next AAA title.
The Job
Join the Wonder Woman team and help bring an iconic DC Superhero to life!
Monolith Productions is currently looking for a lead to join our Gameplay team. As a Gameplay Lead, you will lead the team responsible for core gameplay systems inherent to Monolith’s proprietary engine, including combat, movement, the Nemesis system, and more! You will collaborate closely with our design team to coordinate the implementation of these systems and represent the interests of the Gameplay team throughout the studio.
The Daily
- Write C++ code in a data-driven, proprietary engine
- Help organize and distribute work for our gameplay engineers
- Collaborate closely with design and art to build core gameplay experiences
- Communicate to other teams and senior leadership the current status of feature work
- Write concise documentation for code and complex systems
The Essentials
- 6+ years professional experience in C++
- Proven leadership and interpersonal communication skills
- Knowledge of 3D math commonly used in game development
- Understanding of common game development concepts and systems
- Prior experience working in a 3D game engine (Unreal, Unity, etc.)
The Nice to Haves
- People management experience
- Experience developing against console platforms (Xbox, PS, etc.)
- Experience working in agile processes, such as Scrum
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Actual salaries will vary based on several factors, including but not limited to external market data, internal equity, location, skill set, experience, and/or performance. Base pay is just one component of Warner Bros. Discovery’s total compensation package for employees. Pay Range: $99,890.00 - $185,510.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time and vacation.
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