Tools Programmer

Company:  Soulbound Studios
Location: Washington
Closing Date: 06/11/2024
Salary: £150 - £200 Per Annum
Hours: Full Time
Type: Permanent
Job Requirements / Description

Soulbound Studios is seeking a full-time Tools Programmer to join the dedicated team working on Chronicles of Elyria here in Bellevue, WA.

Tools Programmer

Are you skilled at forging powerful and versatile stand-alone tools and plugins? Do you enjoy being the go-to person for artists and designers when they need a technical problem solved? Do you view your job about making the jobs of other people easier? You might be just the tools programmer we’re looking for!

This position requires the candidate to operate with a high degree of autonomy to deliver superior quality, well-tested code in a timely manner. You will be designing, developing, testing, and debugging tools in our production pipeline. You will also be working alongside designers and artists to establish a powerful, streamlined asset pipeline. Tools programmer candidates must have broad knowledge across a wide range of domains.

Requirements:
  • 2+ years of experience in a tool and plugin-development position
  • At least 1 previously shipped AAA PC title (bonus if MMO) in an equivalent type role
  • B.Sc. or better in Computer Science or related program
  • Practical understanding of algorithms, performance and optimization
  • Strong Object-Oriented and problem-solving skills
  • Demonstrated ability to work well within a team - strong communication skills within and outside programming discipline
  • A passion for video games
Pluses:
  • C++, C#, Python, and JavaScript programming skills
  • Familiarity with the Unreal Engine and other 3rd-party libraries
  • Experience with scripting languages
  • Experience with procedural content generation
  • Familiarity with Maya
  • Familiarity with Perforce
  • Agile development exposure (eXtreme Programming, Scrum, etc.)
  • Familiar with unit testing
  • Handy with a NERF gun
Responsibilities:
  • Implement solutions to some of the most challenging problems you can imagine
  • Take ownership of the existing asset pipeline to enable rapid development and deployment
  • Develop and improve Maya exporters
  • Develop stand-alone tools to support the design process
  • Write clean, well-tested, performant code
  • Work on run time engine tasks as needed to support specific project requirements.
  • Analyze and optimize systems as required

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Soulbound Studios
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