Summary:
At Reality Labs Research (RL-R), our goal is to explore, innovate and design Client interfaces and hardware subsystems for the next generation of virtual, augmented, and mixed reality experiences. We are looking for a skilled and motivated Software Engineer to join our team. We are specifically looking for a candidate with experience in C++ and who can work with a team of researchers who are building prototype research devices.
Responsibilities:
- Work closely with researchers and designers to develop and maintain new XR interaction experiences
- Help align cross-functional teams by setting up and maintaining development/production pipelines and workflows
- Build software tools, infrastructure, documentation and other systems that will be used by the designers, researchers, and engineers to improve and assist their work
- Train deep learning models for use in interaction explorations and design
- Use the best tools and methods for improving and facilitating research, design, and prototyping workflows
- Share best practices, conduct training sessions to the team to ensure proper use of tools and methods
- Integrate, validate, and optimize data in our pipelines by using scripts if needed
- Produce and maintain documentation on tools, methods, training, processes for consultation and future reference.
- Actively participate in technical discussions
- Work with researchers to design, test and iterate on prototypes and user studies
- Give and solicit feedback from others to raise the quality of our work
- Quickly solve issues with your cross-functional leads
- Thrive in dynamic, fast-paced environments
Minimum Qualifications:
- 5+ years of prototyping or game development related experience
- 3+ years machine learning modeling experience
- 3+ years’ experience working with Unity or Unreal.
- Working with 3D assets
- Scripting / Tool Development
- 4+ years programming experience in (C++, C#, Python)
- Strong knowledge of object oriented design, design patterns, linear algebra vector math and associated data structures
- Strong technical background on the art production process and workflows
- 3D authoring software (3DS Max, Maya, Blender, Cinema4D) experience is a plus
- Experience working with Source Control (Git, Perforce, Mercurial)
- Knowledge of UI Development for Tools (React, QT) is a plus
Compensation:
The pay rate range above is the base hourly pay range that Aditi Consulting reasonably expects to pay someone for this position (compensation may vary outside of this range depending on a number of factors, including but not limited to, a candidate’s qualifications, skills, competencies, experience, location and end client requirements).
Benefits and Ancillaries:
Medical, dental, vision, PTO benefits and ancillaries may be available for eligible Aditi Consulting employees and vary based on the plan options selected by the employee.