Senior Systems Designer - Progression & Investment (Apex Legends)

Company:  Electronic Arts Inc.
Location: Los Angeles
Closing Date: 22/10/2024
Salary: £100 - £125 Per Annum
Hours: Full Time
Type: Permanent
Job Requirements / Description

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order and Medal of Honor: Above and Beyond.

Apex Legends is looking for a Senior Systems Designer who will help us design, guide and implement the systems and content frameworks that motivate and spark joy throughout a player’s career journey in the Apex Games. You will work on experiences and systems that focus on player retention and satisfaction. You have experience on a live service game in systems design and player investment. You have experience collaborating with user research and leveraging analytics and data to be able to make informed design decisions.

What You'll Do…

  • Analyze existing player journeys, progression and motivational models, identifying potential improvements and opportunities for tuning and new features
  • Implement tuning and data changes required for optimization of player progression, across multiple systems, leveraging both qualitative and quantitative data on our player types and motivations
  • Monitor, report and tune progression economies to ensure that player experiences are both fair and fun
  • Pitch, design and prototype systems, features and content related to player progression and journeys
  • Hold and communicate the vision for your work to your collaborators in other departments
  • Ensure a high quality release by bug fixing, balancing and creating a cohesive and engaging experience for new players
  • Work closely with the UI and UX teams to refine the look, feel and feedback delivered to players along their journeys

Ideally, you also will have…

  • 4+ years professional experience as a game designer on a live service F2P game, which shipped and was live during your time
  • Hands-on experience designing, implementing and tuning player progression and reward systems. Ideally this experience is within a competitive game or feature within a game
  • Hands-on experience implementing features and content via a scripting language and are able to work independently on prototyping
  • Experience on one or more titles with competitive elements. You have and understand what a competitive mindset is and understand what motivates players with that mindset
  • Experience collaborating with other internal teams, especially UI/UX, user research, analytics and marketing
  • A deep passion for player experiences, behaviors and motivations, especially of those players coming to Apex for the first time
  • Strong track record of coordinating multiple work streams simultaneously to ensure work is aligned
  • Played and formed a lot of opinions about many live games, including mobile games
  • Strong opinions on how we could do better and drive to accomplish our goals
  • Experience in mentoring other designers on best practices for live service games
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